Tag Archives: FTX

Fanboy Friday: Phoning It In

Did you ever have a week in which you seemed busy every day, but at the end of it had nothing particular to show for it? It’s been one of those around here. All I can remember is running like my hair was on fire, swinging from project to project, and then poof… it’s Friday. I didn’t have a chance to ‘sim much at all, and didn’t get a lot of scenery work done, either. Still, I promised myself I would do my best to meet my weekly blogging deadline, so here goes… (I know, way to sell it, Womack.) Continue reading

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Introducing Stark’s Twin Oaks Airpark

This one has been a long time in the making, but the preview pics are finally available. My first project for Orbx is nearing completion: 7S3: Stark’s Twin Oaks Airpark. It’s designed to fit seamlessly into the upcoming FTX NA Blue Pacific Northwest scenery, but it’ll stand alone as well.

twin-oaks-pano

If ever there was a small airport that captured the spirit of GA flying in America, this is it. From the official blurb:

Nestled in the rolling farmland of the fertile Willamette Valley near Portland, Oregon, Stark’s Twin Oaks Airpark is ideally located for sightseeing in the Pacific Northwest. The rural location makes for less traffic and a relaxed atmosphere, while providing an easy jumping-off point for flights to either the coast to the west, or the rugged peaks of the Cascade range to the east.

The scenery includes a large area of 30cm/pixel aerial photoreal terrain, featuring the various orchards, Alpaca ranches, and small farms in the area. One special point of interest is the massive Glacier rock quarry, located a few miles to the southeast of the field. It deftly shows the sim possibilities when high-resolution terrain mesh is matched with detailed and meticulously color-corrected aerial photography. The high-quality mesh also makes another appearance, in what is quite possibly a first for an FS airport: multiple elevations. Twin Oaks is carved from the side of a gentle slope, and as a result, the Starks’ house, garage, and two of the hangars are on a hill overlooking the rest of the field. Lead developer Bill Womack has obsessively researched and photographed the airport over the last few years, with the enthusiastic support of owners Bob and Betty Stark. We’re proud to offer the definitive sim rendition of one of Oregon’s aviation jewels.

Check out the preview pics here. And while you’re at it, have a look at the other releases planned for both North America and Australia.